JUSTIN SADO
Technical Artist & Engineer
BLENDER VISUALIZER
Audio-reactive Animation | R&D
Fig 1: Blender Visualizer (please wait for the beat to drop)
This vaporwave visualization of an unnamed and unreleased song by my pal, Ada Toydemir (Instagram @simulacrum_._), was made entirely in Blender; the bust was sculpted in another friend's likeness, with it and the sound levels beside it animated via geometry nodes.
Breakdown
Turning Blender into a visualizer first required writing a custom addon in Python, which: retrieves sound levels from Blender's built-in sequencer, filters the data into four, user-specified frequency bins, and stores the filtered data as keyframes tied to the scale of labeled objects in the scene -- one for each frequency bin, and a fifth for the unfiltered volume (Fig 2).
This process renders the sound data useable, as animations can be procedurally synced with the music by referencing the keyframed objects' respective scale values.
